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 view synthesis




RenderMe-360: A Large Digital Asset Library and Benchmarks Towards High-fidelity Head Avatars Dongwei Pan

Neural Information Processing Systems

Synthesizing high-fidelity head avatars is a central problem for computer vision and graphics. While head avatar synthesis algorithms have advanced rapidly, the best ones still face great obstacles in real-world scenarios.







MVSplat360: Feed-Forward 360 Scene Synthesis from Sparse Views Y uedong Chen

Neural Information Processing Systems

Diffusion (SVD) model, where these features then act as pose and visual cues to guide the denoising process and produce photorealistic 3D-consistent views. Our model is end-to-end trainable and supports rendering arbitrary views with as few as 5 sparse input views. To evaluate MVSplat360's performance, we introduce a new benchmark using the challenging DL3DV -10K dataset, where


NA VI: Category-Agnostic Image Collections with High-Quality 3D Shape and Pose Annotations

Neural Information Processing Systems

Recent advances in neural reconstruction enable high-quality 3D object reconstruction from casually captured image collections. Current techniques mostly analyze their progress on relatively simple image collections where Structure-from-Motion (SfM) techniques can provide ground-truth (GT) camera poses.